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Update: Build_0025

2013/04/15

Update:

  1. Enemy battlemech torso twist limiter (can be adjusted via script to x % left or right)
  2. Completley new Urbanmech & Mongoose prefab
  3. Enemy battlemech controller code additions
  4. Enemy art movement now occurs when battlemech has reached it’s torso twist range of motion
  5. Testing multiple hitbox design for enemies
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From → Update

3 Comments
  1. “Enemy art movement now occurs when battlemech has reached it’s torso twist range of motion”

    I couldn’t really understand this one 😛 Any help?

  2. Was there something wrong with the old Mongoose? Can we get a before/after pic?

    • No visual changes, just the prefab. Think of it like the infrastructure behind the mechs, instructions if you will.

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